![]() As colony leader it is up to you to find and recruit capable survivors to fill gaps in your roster against ever increasing challenges. LEAD YOUR SURVIVORSEach survivor has their own unique personality and motivations. One of the things setting Ascent of Ashes apart from other games of this genre is the ability to restore and drive vehicles. To get around you will need better transportation than your legs can provide. Suppressive fire might pin an enemy in place, but the ammunition used up may leave you ill-equipped to fight the next encounter effectivelyĭRIVE RESTORED VEHICLESIt's a big world out there. A detailed hit simulation and health system will mean that even non-lethal hits can render a survivor unable to go on. Farm crops, tame alien beasts, incorporate salvaged technology and fortify your home against hostile intrudersĮNGAGE IN DEEP TACTICAL COMBATPrevailing in combat will require more than just point-and-click. “We invite the player community to join our Discord and share ongoing feedback!Ībout This Game BUILD A NEW HOMEBuild your survivors a base where they can rest and trade stories between adventures. How are you planning on involving the Community in your development process? “Yes, we are aiming for a reduced Early Access price for those who support the game while we add additional content during the Early Access period” Will the game be priced differently during and after Early Access? We expect to release to Early Access with 10 - 20 hours of playable content.” “Currently, we are planning to include core gameplay infrastructure of basic survival, crafting, exploration combat and base building. What is the current state of the Early Access version? And will strengthen the closer we get to a full 1.0 release.” ![]() We want players to really immerse themselves in the world we've created. ![]() “For the Early Access we plan to have core gameplay infrastructure and several key features of survival, crafting, exploration, combat and base building implemented.īut there's a ton to work on during the Early Access period including urban maps, mechs, complex bases, faction diplomacy, consumables, item/weapon/armor additions, alien combat, advanced needs management, end game scenario and a ton more. How is the full version planned to differ from the Early Access version? But our roadmap and feedback from the player base will dictate how long we develop before releasing a 1.0” Several other colony sims have historically been in EA for much longer. We need the community to be active participants in providing feedback”Īpproximately how long will this game be in Early Access? And there are so many features on the development roadmap. “Ascent of Ashes is an extremely ambitious and large scope game.
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